Night Night

A strange and whimsical Unity project about dreams

I kept a dream diary for a number of years, and I decided to take some of the most whimsical scenes and see if I could translate them into the 3D realm.

It’s very nonsensical and whimsical, and was fantastic for allowing me to learn how to approach different game design concepts and repeating objects.

Some footage of the game. Not necessarily the newest. I did add a system where the camera pans up to characters as they speak, set with Zelda inspired animations.